Process
From idea to launched in ten weeks.
Agencies lose projects in the gap between what was promised and what's actually happening. Our process closes that gap: you see working software every single week.
01
Week 1
Discover
Pressure-test the idea before spending real money on it.
Output
A build plan with fixed scope, fixed price, and a launch date.
What happens
- -Founder interviews: the problem, the users, the business model
- -Competitive and technical feasibility review
- -A ruthless scope cut: what must v1 prove, and nothing else
- -Architecture and stack decision
02
Weeks 2 to 3
Design
Design the system, prototype the risk, validate before building.
Output
A clickable prototype and a design system ready for engineering.
What happens
- -User flows and information architecture
- -High-fidelity UI on a component-based design system
- -Interactive prototypes of the riskiest flows
- -Design review with you, with sign-off before code starts
03
Weeks 4 to 9
Build
Working software every week. Demos, not decks.
Output
A production-ready product you've already used for weeks.
What happens
- -Weekly sprints, each ending in a live demo on staging
- -Continuous deployment from day one, so you can always see the latest
- -Automated testing on the paths that make you money
- -Scope changes handled in the open: trade, don't pile on
04
Week 10 and beyond
Launch & scale
Shipping is the start. The data decides what's next.
Output
A live product, real usage data, and a plan for iteration two.
What happens
- -Production launch: domains, monitoring, error tracking, analytics
- -Post-launch support and fixes while the product finds its footing
- -Instrumentation review: what are users actually doing?
- -Roadmap session: what the data says to build next
Contact
Have a project in mind?
We reply within 24 hours.